package gameStream.display
{
	import org.gof.display.Vector2D;
	import org.gof.display.IGODisplayPosition;
	import org.gof.state.IGOStatePosition;

	public class BallPosition extends Vector2D implements IGOStatePosition, IGODisplayPosition
	{
		public function BallPosition(x:Number = 0, y:Number = 0): void
		{
			super(x,y)
		}
		
		
	}
}